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Rings of Hell
“Rings of Hell” Trailer
Type: Shipped Indie Title
Genre: Turn Based RPG
Development: November 2020 – August 2021
Position: Design Lead
Description: Rival professional wrestlers Red and Blue die in the ring and reawaken in Wrestle Hell, a pro-wrestling themed purgatory run by the devil herself: Wrestle Satan. The duo must prove their ability to work together in Active-Time-Battle matches on their quest to become champions of the Rings of Hell.
Production: “Rings of Hell” was developed by a team of seventeen people over the course of ten months. As Design Lead I was responsible for the creative vision of the game, communicating with different department leads, and leading a team of six designers through the course of the project.
Other responsibilities as Design Lead included curating brainstorming sessions, allocating tasks using Jira, and adjusting design elements when deemed necessary by feedback provided from playtesting.
I also lead a small group of sound designers in creating the OST for the game.
Tools: Unreal Engine 4, Jira, Microsoft Word, Microsoft Excel, REAPER